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Creating Your Game

January 21, 2008, 12:48 by FWGames
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Fact-82% of games that are started are not finished.
Fact-That statistic was totally made up.

Or was it? I have noticed a lot of people (I being one of those people earlier in my life) who have fallen victim to the deadly virus that destroys your inspiration to make a game. The good news? It's treatable! The bad news? It's not an easy journey.

So what causes you to lose inspiration? It can be any number of things, actually! For me it's usually the fact that I already know how my game is going to turn out, so everything I do is tedious. Another reason is something is too difficult for you to do, so you quit. The list goes on and on, and each one has affected at least 100 people (another made up statistic).

"FWGames, how can I regain my inspiration and finally finish that MMORPG?" You may be saying. If so, I can't help you. I can, however, help you finish that Platform or Top Down or RTS game you've been working on that has left you in the mud.

Step 1. Drawing!
Before you even begin to think about making a game, it's always best to get out the old paper and pencil and start drawing. Getting your ideas down on paper is a great way to help you to get hyped up about your game. BUT WAIT! Do not, I repeat, do not try to overdo your ideas. Start simple by drawing a rough sketch of your main character. Give him/her a name and some background info. Then slowly start to add the details. Remember to take breaks every half an hour or so to prevent from getting bored. In those breaks, do some exercise or something to get your brain stimulated. After the break is over, go back to the drawing board (:P). After you have a solid character, start drawing the antagonist (the bad guy). Before you do, though, get a name for him/her. Once you have a name, do the process you did with the player. Got the baddy? Great!

Step 2. Story
Now that you have your player and a basic enemy, you can start your story line. It's time to start free writing your beginning! Grab a scratch piece of paper and write down whatever comes to your mind. Do this for about 20-30 mins. After that, look through all of them and circle which ones you think are best. Once that is done, it's all about filling in the blanks. You get some pretty good story lines doing that.

One time I wrote down abusive parents, raised by rats, flying sheep, and atomic cookies. I didn't use any of them, I just thought I'd share that funny story with you.

Now you have the beginning of your character's story. Time to add in some details. Create a few characters using your main character process and put them in the story where you see fit. Then free write the middle of your story.

The middle is where you should introduce your antagonist, or the bad guy in the story. Have your character finally come face to face with him only to have him disappear seconds later or something like that. Then have his appearances become more frequent as you do missions/levels/quests. NOW STOP! You are about to tread into dark territory if you go further into the story. The ending is what gets most people and it's bound to get you too! Don't even think about the ending until I say!

Step 3. Revising
Time to revise your story line! No doubt there are some mistakes you made that you should correct. But don't just skim over it. Go through your story with a fine-tipped comb and make sure there are no bugs, plot holes, etc. You want to make this as clean as possible. The game making is about to begin.

NOTE: This is a work in progress and I am currently still writing it. I am just posting to make sure I don't lose any work.

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