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Articles (Publish your article)

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Using global variables to pass info between rooms

Advanced - October 26, 2008, 16:44
Another answer to one of the questions that I found in our forum.
Posted by Calle - 4 comments

How to destroy an instance after XX seconds

Easy - October 26, 2008, 16:34
Answer to a forum question. How to create an instance and then make it destroy itself after a given number of seconds.
Posted by Calle - 0 comments

Game Maker for Beginners

Easy - July 30, 2008, 04:11
This is a guide for beginners of Game Maker. It starts you off as if you'd just got Game Maker. It shows you a little Drag and Drop, but quickly brings you up to GML!
Posted by Phantom_Of3 - 2 comments

Gamemaker Tutorials Chapter 2

Easy - July 4, 2008, 10:08
The Second Chapter! How Exciting!
Posted by terinch - 2 comments

Gamemaker Tutorials Chapter 1

Easy - June 22, 2008, 01:29
Chapter 1 Of The Tutorial Series I'm Making.
Posted by terinch - 6 comments

Learning from the Beginning PART1 The explanation of events

Easy - May 23, 2008, 11:12
Learning from the Beginning PART1 The explanation of events By Death-Droid aka DeathDroid or Death--Droid or Death1Droid
Posted by death-droid - 2 comments

Primality test

Normal - March 1, 2008, 00:48
A simple primality test. Learn how to determine if an integer is a prime or not.
Posted by Victor - 1 comments

How to simply and effectively learn how to use Game Maker

February2008Competition - February 22, 2008, 19:45
Have you have trouble learning Game Maker? Here are some nice tips on how to learn it.
Posted by Phantom_Of3 - 2 comments

Snippets

Normal - February 19, 2008, 08:51
What do you do when you have no idea what article to write for the competition?!?!
Posted by FWGames - 4 comments

Extremely easy night thing

February2008Competition - February 16, 2008, 11:39
Just in case you wont to know the easy way but doesnt look so good
Posted by death-droid - 7 comments

Level Design Theory

February2008Competition - February 10, 2008, 08:31
Players/Consumers are a top priority in your game. After all, they ARE the ones you are designing it for, no? Thus, you need to make them enjoy the game they are playing.
Posted by warsome - 5 comments

Planning your game

February2008Competition - February 10, 2008, 08:27
Planning is an essential part of designing any game. You may think it isn't, but most games that aren't planned don't end up being finished. So, do it. Plan, and plan, and plan.
Posted by warsome - 1 comments
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