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Data Packaging

Expert - January 23, 2008, 04:48
Here we explore a robust algorithm for combining multiple data pieces into a single package. The technique can be used to store variable-length pieces of data in binary files, send them over a network, or pass them from one part of a program to another.
Posted by _Daniel_ - 0 comments

Full RPG Engine WIP

JC08 - January 7, 2008, 16:22
THIS IS A WIP I AM STILL WORKING ON IT PLEASE DON`T ADDED THIS TO THE COMPETITION UNTIL I EDITED IT TILL ITS DONE.
Posted by zappy77 - 15 comments

Level Design Theory

February2008Competition - February 10, 2008, 08:31
Players/Consumers are a top priority in your game. After all, they ARE the ones you are designing it for, no? Thus, you need to make them enjoy the game they are playing.
Posted by warsome - 5 comments

Planning your game

February2008Competition - February 10, 2008, 08:27
Planning is an essential part of designing any game. You may think it isn't, but most games that aren't planned don't end up being finished. So, do it. Plan, and plan, and plan.
Posted by warsome - 1 comments

About DLLs

Normal - June 30, 2006, 00:55
What a DLL is and what you can use it for. An introduction.
Posted by Victor - 3 comments

Function for changing between two or more integers

Normal - October 16, 2007, 17:52
Sometimes when programming, no matter what language you're using, you need to have a variable that changes between two given integers based on the integer input.
Posted by Victor - 17 comments

Primality test

Normal - March 1, 2008, 00:48
A simple primality test. Learn how to determine if an integer is a prime or not.
Posted by Victor - 1 comments

Chronicle Introduction

Crash Course - August 3, 2006, 13:52
Part 1: Introduction - As the title says, just a little introduction to my chronicles...
Posted by Victor - 3 comments

Making a realistic rocket that moves towards the mouse

Easy - January 17, 2008, 03:20
Ever wanted a simple rocket for a td? Here you go!
Posted by Un_t0uch - 6 comments

Gamemaker Tutorials Chapter 1

Easy - June 22, 2008, 01:29
Chapter 1 Of The Tutorial Series I'm Making.
Posted by terinch - 7 comments

Gamemaker Tutorials Chapter 2

Easy - July 4, 2008, 10:08
The Second Chapter! How Exciting!
Posted by terinch - 3 comments

GML Loading Bar

Normal - January 6, 2008, 23:04
Create a realtime loading bar in GML. Fully customizable.
Posted by Schyler - 12 comments
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