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Articles (Publish your article)
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Show cutscenes
Questions - September 15, 2006, 19:54
How to display .avi cutscenes.
Posted by Calle - 7 comments
Show message function
Questions - September 19, 2006, 17:15
A common problem. show_message won't show anything, or at least not what it is supposed to show.
Posted by Calle - 0 comments
Show message
Questions - September 26, 2006, 21:40
Some short things about show_message...
Posted by Calle - 2 comments
Slow motion
Questions - June 2, 2007, 23:30
How to do slow-motion in games.
Posted by Calle - 8 comments
Speed issue
Questions - October 23, 2006, 16:34
How to make a game faster, if the problem is that you have a lot of objects.
Posted by Calle - 2 comments
Sprite origin
Questions - October 4, 2006, 20:29
How to change origin of a sprite (for an example when you load your sprites externally).
Posted by Calle - 2 comments
Universal collision
Questions - October 16, 2006, 21:33
How to make a replacement for a collision event which would react against all instances, a kind of universal collision event.
Posted by Calle - 2 comments
Zelda style
Questions - November 11, 2006, 22:47
How to set the animation playing speed relative to the speed of the character, to make it look like the character walks naturally. Also how to choose which room to go to depending on where the character leaves the room.
Posted by Calle - 7 comments
Angles and directions in Game Maker
Crash Course - December 22, 2006, 22:00
What directions is represented with what numbers, 270 degrees is down etc.
Posted by Calle - 5 comments
Drawing a variable
Crash Course - January 23, 2007, 17:20
A needed extension for the crash course is here, it deals with how to draw variables. (Using functions also).
Posted by Calle - 8 comments
Introduction
Crash Course - August 23, 2006, 10:42
In this first part of our GML Crash Course we start with some basics about the language.
Posted by Calle - 10 comments
Leaders and positions
Crash Course - September 3, 2006, 21:15
Part three, about leaders and positions, and alternative softwares.
Posted by Calle - 3 comments
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