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Zelda view movement

Normal - July 17, 2006, 10:57
This is how to make the view follow you character, Zelda style!
Posted by Calle - 3 comments

Wrap view example

Normal - April 3, 2007, 23:37
How to make your character appear on the other side of the screen when he walks out of the room. Example included.
Posted by Calle - 5 comments

Walking shooting pointing towards mouse

Normal - August 28, 2007, 12:28
Walking,shooting,pointing,towards mouse code
Posted by death-droid - 3 comments

Tooltip box

Normal - July 19, 2006, 12:57
This is how to display a description / tooltip when use holds the mouse over a certain button.
Posted by Calle - 0 comments

Sword collision

Normal - July 29, 2006, 12:03
This is how to add collision to the previous example of sword-arm connection. Includes example.
Posted by Calle - 0 comments

Sword arm connected

Normal - July 28, 2006, 22:43
Create the impression that a certain character holds a sword, which you can steer. Includes an example.
Posted by Calle - 1 comments

Surfaces

Normal - April 1, 2007, 23:13
Some about surfaces and some about screenshotting in Game Maker...
Posted by Calle - 2 comments

Strafing

Normal - April 4, 2007, 14:54
How to make your character/soldier/object strafe in a move towards mouse oriented movement system.
Posted by Calle - 5 comments

Speedmeter

Normal - July 24, 2006, 13:12
How to create & draw a speedmeter. Includes example
Posted by Calle - 3 comments

Some calculations

Normal - July 25, 2006, 00:47
Some calculations you can do from a screenshot, they are applicable in your own creations.
Posted by Calle - 2 comments

Sideward movement

Normal - September 30, 2006, 19:01
How to make a movement where the character can only move in one direction at once.
Posted by Calle - 1 comments

Shuffle a deck of card

Normal - July 18, 2006, 13:30
This is a card shuffling script clearly explained, simple to understand and easy to integrate with your own stuff.
Posted by Calle - 9 comments
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