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Draggable Objects Method 3

Normal - February 13, 2010, 08:22
A smoother and more accurate method for dragging objects in game.
Posted by Aspen - 1 comments

Draggable Objects Method 2

Normal - February 13, 2010, 08:08
A smoother method for dragging objects in game.
Posted by Aspen - 0 comments

Draggable Objects Method 1

Normal - February 13, 2010, 07:55
A simple way to drag objects around in a game.
Posted by Aspen - 0 comments

Displaying the Frames Per Second as the Room Caption

Normal - January 23, 2009, 06:32
How to display the FPS as the room caption and how to display it anywhere you want on the screen.
Posted by Nano - 4 comments

Primality test

Normal - March 1, 2008, 00:48
A simple primality test. Learn how to determine if an integer is a prime or not.
Posted by Victor - 1 comments

Snippets

Normal - February 19, 2008, 08:51
What do you do when you have no idea what article to write for the competition?!?!
Posted by FWGames - 4 comments

GML Loading Bar

Normal - January 6, 2008, 23:04
Create a realtime loading bar in GML. Fully customizable.
Posted by Schyler - 12 comments

Function for changing between two or more integers

Normal - October 16, 2007, 17:52
Sometimes when programming, no matter what language you're using, you need to have a variable that changes between two given integers based on the integer input.
Posted by Victor - 17 comments

User changed sprites

Normal - August 30, 2007, 20:18
Allowing the user to change sprites, for paint programs, game creators, modding, etc.
Posted by GeoS - 3 comments

Using random with AI

Normal - August 29, 2007, 10:54
How using random functions alongside your AI can spice things up a bit...
Posted by GeoS - 5 comments

How to make AI dodge something

Normal - August 29, 2007, 09:05
How to make AI dodge some thing like dodging a bullet.
Posted by death-droid - 5 comments

Level System

Normal - August 28, 2007, 13:12
A lvl/xp system
Posted by death-droid - 15 comments
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