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Articles (Publish your article)
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Extremely easy night thing
February2008Competition - February 16, 2008, 11:39
Just in case you wont to know the easy way but doesnt look so good
Posted by death-droid - 7 comments
Level Design Theory
February2008Competition - February 10, 2008, 08:31
Players/Consumers are a top priority in your game. After all, they ARE the ones you are designing it for, no? Thus, you need to make them enjoy the game they are playing.
Posted by warsome - 5 comments
Planning your game
February2008Competition - February 10, 2008, 08:27
Planning is an essential part of designing any game. You may think it isn't, but most games that aren't planned don't end up being finished. So, do it. Plan, and plan, and plan.
Posted by warsome - 1 comments
MMO Tutorial
February2008Competition - February 5, 2008, 08:15
RESERVE ONLY - NOT COMPLETED, SORRY
Posted by Schyler - 8 comments
A formula for calculating the nth solution of the arcsine or arccosine of x
February2008Competition - February 3, 2008, 15:24
A formula for calculating any element of the set of the solutions of arcsine of x.
For the full, unedited / formatted, text of this article see: http://leif902.googlepages.com/GMG-902-T001.pdf
Posted by leif902 - 2 comments
Data Packaging
Expert - January 23, 2008, 04:48
Here we explore a robust algorithm for combining multiple data pieces into a single package. The technique can be used to store variable-length pieces of data in binary files, send them over a network, or pass them from one part of a program to another.
Posted by _Daniel_ - 0 comments
the switch statement
Crash Course - January 23, 2008, 01:41
Have you ever wondered what the switch statement does, but then looked in the manual and been unable to figure it out? This tutorial will teach you the switch statement in a much easier-to-understand way!
Posted by Phantom_Of3 - 2 comments
Creating Your Game
JC08 - January 21, 2008, 12:48
Learn to efficiently develop your game without losing interest and giving up.
Posted by FWGames - 3 comments
Basic Platform Controlls
February2008Competition - January 19, 2008, 12:24
How to add a platform engine with Joystick support
Posted by death-droid - 2 comments
Making a realistic rocket that moves towards the mouse
Easy - January 17, 2008, 03:20
Ever wanted a simple rocket for a td?
Here you go!
Posted by Un_t0uch - 5 comments
3D Real Time Strategy
JC08 - January 14, 2008, 01:18
Covers terrain, water, units, drawing, selection, camera control and multi-texturing theory. The units are animated models - you can import you own easily!
Posted by Schyler - 38 comments
Full RPG Engine WIP
JC08 - January 7, 2008, 16:22
THIS IS A WIP I AM STILL WORKING ON IT PLEASE DON`T ADDED THIS TO THE COMPETITION UNTIL I EDITED IT TILL ITS DONE.
Posted by zappy77 - 14 comments
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