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Extremely easy night thing

February2008Competition - February 16, 2008, 11:39
Just in case you wont to know the easy way but doesnt look so good
Posted by death-droid - 7 comments

Level Design Theory

February2008Competition - February 10, 2008, 08:31
Players/Consumers are a top priority in your game. After all, they ARE the ones you are designing it for, no? Thus, you need to make them enjoy the game they are playing.
Posted by warsome - 5 comments

Planning your game

February2008Competition - February 10, 2008, 08:27
Planning is an essential part of designing any game. You may think it isn't, but most games that aren't planned don't end up being finished. So, do it. Plan, and plan, and plan.
Posted by warsome - 1 comments

MMO Tutorial

February2008Competition - February 5, 2008, 08:15
RESERVE ONLY - NOT COMPLETED, SORRY
Posted by Schyler - 8 comments

A formula for calculating the nth solution of the arcsine or arccosine of x

February2008Competition - February 3, 2008, 15:24
A formula for calculating any element of the set of the solutions of arcsine of x. For the full, unedited / formatted, text of this article see: http://leif902.googlepages.com/GMG-902-T001.pdf
Posted by leif902 - 2 comments

Data Packaging

Expert - January 23, 2008, 04:48
Here we explore a robust algorithm for combining multiple data pieces into a single package. The technique can be used to store variable-length pieces of data in binary files, send them over a network, or pass them from one part of a program to another.
Posted by _Daniel_ - 0 comments

the switch statement

Crash Course - January 23, 2008, 01:41
Have you ever wondered what the switch statement does, but then looked in the manual and been unable to figure it out? This tutorial will teach you the switch statement in a much easier-to-understand way!
Posted by Phantom_Of3 - 2 comments

Creating Your Game

JC08 - January 21, 2008, 12:48
Learn to efficiently develop your game without losing interest and giving up.
Posted by FWGames - 3 comments

Basic Platform Controlls

February2008Competition - January 19, 2008, 12:24
How to add a platform engine with Joystick support
Posted by death-droid - 2 comments

Making a realistic rocket that moves towards the mouse

Easy - January 17, 2008, 03:20
Ever wanted a simple rocket for a td? Here you go!
Posted by Un_t0uch - 5 comments

3D Real Time Strategy

JC08 - January 14, 2008, 01:18
Covers terrain, water, units, drawing, selection, camera control and multi-texturing theory. The units are animated models - you can import you own easily!
Posted by Schyler - 38 comments

Full RPG Engine WIP

JC08 - January 7, 2008, 16:22
THIS IS A WIP I AM STILL WORKING ON IT PLEASE DON`T ADDED THIS TO THE COMPETITION UNTIL I EDITED IT TILL ITS DONE.
Posted by zappy77 - 14 comments
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