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Articles (Publish your article)
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Making a realistic rocket that moves towards the mouse
Easy - January 17, 2008, 03:20
Ever wanted a simple rocket for a td?
Here you go!
Posted by Un_t0uch - 6 comments
3D Real Time Strategy
JC08 - January 14, 2008, 01:18
Covers terrain, water, units, drawing, selection, camera control and multi-texturing theory. The units are animated models - you can import you own easily!
Posted by Schyler - 55 comments
Full RPG Engine WIP
JC08 - January 7, 2008, 16:22
THIS IS A WIP I AM STILL WORKING ON IT PLEASE DON`T ADDED THIS TO THE COMPETITION UNTIL I EDITED IT TILL ITS DONE.
Posted by zappy77 - 15 comments
GML Loading Bar
Normal - January 6, 2008, 23:04
Create a realtime loading bar in GML. Fully customizable.
Posted by Schyler - 12 comments
Behind TwoLined Movement
JC08 - January 6, 2008, 22:57
This explains the logic behind an extremely effective, smooth, and bugless three-lined movement code snippet. The snippet is created, explained and supplied inside.
Posted by Schyler - 4 comments
Top Down AI Part 3
JC08 - January 5, 2008, 19:38
Final part of my Top Down AI article!
Posted by FWGames - 11 comments
Top Down AI Part 2
JC08 - January 5, 2008, 06:07
Part 2 of my Top Down AI article!
Posted by FWGames - 2 comments
Top Down AI Part 1
JC08 - January 5, 2008, 05:41
A better and more advanced version of my old Advanced Top Down AI article.
Posted by FWGames - 0 comments
The For Loop
JC08 - January 4, 2008, 21:35
Brief tutorial explaining the general idea behind the for loop, as well as showing an example of where it be used.
Posted by e_barroga - 1 comments
Multiplayer for Beginners
JC08 - January 4, 2008, 21:12
A tutorial in getting started with multiplayer - aimed for beginners
Posted by e_barroga - 1 comments
Creating Your First Top Down Style Character
JC08 - January 4, 2008, 16:52
How to make a top-down(helicopter style) character, this covers four-way and eight-way movement. Please rate!
Posted by l0n3r - 5 comments
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