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Articles (Publish your article)
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How to increase game speed
Normal - March 28, 2007, 14:31
How to make your game run faster, that is, how to increase the game speed!
Posted by Calle - 2 comments
Video tutorials
Easy - March 8, 2007, 21:55
Here's a link to lots of video tutorials, might be useful for beginners especially.
Posted by Calle - 4 comments
Drawing a variable
Crash Course - January 23, 2007, 17:20
A needed extension for the crash course is here, it deals with how to draw variables. (Using functions also).
Posted by Calle - 8 comments
Move towards
Easy - January 8, 2007, 16:42
Answers the common question "how to make an object move towards a specified point"...
Posted by Calle - 11 comments
Angles and directions in Game Maker
Crash Course - December 22, 2006, 22:00
What directions is represented with what numbers, 270 degrees is down etc.
Posted by Calle - 5 comments
Bouncing script
Normal - December 21, 2006, 15:01
How to make objects bounce... With correct speed, V = e * v, and the correct direction.
Posted by Calle - 8 comments
Mirror a room
Easy - December 16, 2006, 22:30
How to mirror all the objects in a room; that is, how to turn the room upside down. Includes an example and a screenshot.
Posted by Calle - 3 comments
Loading bar
Normal - December 13, 2006, 21:39
How to update the progress from within a loop and display this at the screen, in a loading bar for an example.
Posted by Calle - 3 comments
Circle around formula
Questions - December 3, 2006, 20:47
A beautiful formula for making one object circle around a fixed point.
Posted by Calle - 4 comments
Global IP
Easy - November 22, 2006, 18:44
How the get the external IP for your own computer.
Posted by Calle - 5 comments
The use of PHP and mysql
Advanced - November 15, 2006, 20:26
How to use PHP from Game Maker, in a secure way.
Posted by Calle - 7 comments
Zelda style
Questions - November 11, 2006, 22:47
How to set the animation playing speed relative to the speed of the character, to make it look like the character walks naturally. Also how to choose which room to go to depending on where the character leaves the room.
Posted by Calle - 7 comments
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